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'Ancient' games return with a kick

...Everything is big and beautiful and a hoot to explore. But the improvements were incremental as far as I could tell. Nothing -- save the appearances by Andrada -- made me at all worshipful. E-mail the writer: Aaron.Curtiss@latimes.com

http://chronicle.augusta.com/stories/1999/05/09/tec_261053.shtml
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'Syphon Filter' delivers the goods

...on its own. But as a group, they provide an experience that parents and children can enjoy together. Parents tired of watching their kids play video games might want to join the "Party." E-mail the writer: Aaron.Curtiss@latimes.com

http://chronicle.augusta.com/stories/1999/04/05/tec_258306.shtml
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3 games don't live up to eye-catching titles

...stick of a chopper or the barrel of a rifle. Action unfolds in beautiful environments. The sky is gorgeous. Everything moves as it should. "Wargasm" requires a graphics accelerator card. E-mail the writer: Aaron.Curtiss@latimes.com

http://chronicle.augusta.com/stories/1999/03/29/tec_257625.shtml
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Going Looney with Game Boy color

...color than this. Control is awkward as characters move stiffly across the screen. And everything moved at about half-speed. I couldn't wait for it to be over. That's all, folks. E-mail the writer: Aaron.Curtiss@latimes.com.

http://chronicle.augusta.com/stories/1999/03/15/tec_256272.shtml
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Try winter sports with this snow pack

...can also save a run in a file to watch later. Some of the graphics were not up to par, but otherwise it's a hoot -- the best skiing game I've played since I retired my Atari Jaguar. E-mail the writer: Aaron.Curtiss@latimes.com.

http://chronicle.augusta.com/stories/1999/02/21/tec_254105.shtml
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Willis is a star among not-so-new offerings

...through creepy locales as he uses his Rig weapon system to capture and smash bad guys. Controls can be a little tricky at first, but once mastered, this bizarre tale unfolds quite smoothly. E-mail the writer: Aaron.Curtiss@latimes.com

http://chronicle.augusta.com/stories/1999/02/15/tec_253483.shtml
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Video games: Three titles display art of first-person gaming

...but only on a Pentium 200 or higher with 32mb of RAM. To see all the visual features, "Thief" should be played on a Pentium 266 or higher with 64mb and a graphics accelerator card. E-mail the writer: Aaron.Curtiss@latimes.com.

http://chronicle.augusta.com/stories/1999/01/18/tec_250607.shtml
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Video games: 'Glover' a gripping new title

...constant play, my PlayStation has never seized on a game. Players expect a certain degree of unsteadiness with PC games, but console titles ought to perform without error. "ODT" didn't. E-mail the writer: Aaron.Curtiss@latimes.com

http://chronicle.augusta.com/stories/1999/01/11/tec_249925.shtml
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Video games: Where fun runs into a brick wall

...effort, but I imagine most have far better things to do. Oh, and the cool train on the front of the box? You can't build it with "Loco." But you can with good old plastic bricks. E-mail the writer: Aaron.Curtiss@latimes.com.

http://chronicle.augusta.com/stories/1999/01/04/tec_249248.shtml
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A smooth transition from big screen to video game

...new graphics, but play is just what older players remember. A cool feature in "Centipede": The ability to play the game in first-person mode and fight on the level of the Centipede. E-mail the writer: Aaron.Curtiss@latimes.com.

http://chronicle.augusta.com/stories/1998/12/28/tec_248628.shtml
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